Showing posts with label Snes Games. Show all posts

SNES Dragon Ball Z Hyper Dimension

This is a fighting game which is preeetyyyy hot lol





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SNES Hyper Iria

Hyper Iria (ハイパーイリア Haipa Iria?, "Hyper Iria")[4] is a cyberpunk action video game loosely based on the anime Iria: Zeiram the Animation. The game was released in 1995 to an exclusively Japanese

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SNES SD Gundam Generation

The G Generation series technically began in 1996, when Bandai released a series of six games for Nintendo's Super Famicom console's Sufami Turbo add-on, each focusing on a particular era from the Gundam multiverse. A Generation focused on the One Year War, B Generation focused on the Gryps Conflict, and so forth up to F Generation, which covered the plot of G Gundam. Instead of continuing the obvious progression and making a G Generation game themed about Gundam Wing, Bandai held on to the title. Since "G" was often used as an abbreviation for "Gundam", it was decided that G Generation would encompass a wider scope. When it was finally released in 1998 for the PlayStation, G Generation covered the plot for Mobile Suit Gundam through Char's Counterattack and featured characters from the remaining Universal Century series as well as G Gundam, Gundam Wing and Gundam X.


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SNES SD Gundam GX

SD Gundam GX is the sequel to SD Gundam X. Like its predecessor, it is a strategy game featuring various mobile suits from the Gundam franchise.







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SNES SD Gundam: G Next

SD Gundam G-NEXT (SDガンダム GNEXT) is a Satellaview-compatible Slotted Cartridge game. The game was playable on its own without any data packs, it was playable in conjunction with 8M Pack data downloaded via the BS-X cartridge, and it could also be used together with the separately released Write-protected memory pack, Unit & Map Collections (SHVC-039).








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SNES Mobile Fighter G Gundam

Mobile Fighter G Gundam, known in Japan as Mobile Fighting Legend G Gundam (機動武闘伝Gガンダム Kidō Butōden Jī Gandamu?), is a Japanese animated television series directed by Yasuhiro Imagawa (Giant Robo, Getter Robo Armageddon). Created to commemorate the 15th anniversary of the franchise in 1994,[1] it is the first of the Gundam series to be set in an alternate continuity from the original "Universal Century". The 49 episodes of the series aired on TV Asahi from April 1, 1994 to March 31, 1995. An English language version aired on American Cartoon Network's Toonami block from August 5, 2002 to October 16 of the same year.




 

SNES Mobile Suit Victory Gundam

After Gundam ZZ was created it took 6 years to create a new Gundam series which they called Victory Gundam. When it was being created the director Tomino Yoshiyuki was going trough a depression, because of this things was not going hes way as the first for episodes of the show is really confusing. They had to be changed. Episode 4 became Episode 1, Episode 1 became Episode 2, Episode 2 became Episode 3, and Episode 3 became Episode 4.
Because of Tominos depression Victory Gundam got a really dark tone to it, even darker then Zeta Gundam as some very points in the show. Simply put, people die. Lots and lots of relatable characters are killed of right in front of your eyes. However, even if the show has this darkness around itself it is a really good show which gives you some good and comical moments when it lets up on the depressing moments.



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SNES Mobile Suit Gundam F91: Formula Report 0122

Mobile Suit Gundam F91: Formula Report 0122 (機動戦士ガンダムF91 フォーミュラー戦記0122, Kidou Senshi Gundam F91: Senki 0122) was a video game released in 1991 for the Nintendo Super Famicon. A manga adaptation of the TV game was written and illustrated by Daisuke Inoue.















SNES Mobile Suit Zeta Gundam: Away to the Newtype

Z Gundam: Away to the Newtype is a Strategy-RPG video game for the Super Famicom that was created in roughly 1996 by Bandai Japan. Following the success of Mobile Suit Gundam: Cross Dimension 0079, Bandai decided to take the engine from CD0079 and add elements from Z Gundam: Hot Scramble. What you get in the end is what Bandai calls a "Gundam Simulation Game", which is a very, very good thing. This shrine strives to be your number one resource for any and all information pertaining to this wonderful video game. So dig out those SNES and SFC's, knock the dust off of them, and get ready to turn the Titans into stardust!








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SNES Mobile Suit Gundam: Cross Dimension 0079

Mobile Suit Gundam: Cross Dimension 0079(機動戦士ガンダムクロスディメンション0079) is a video game based on the original Mobile Suit Gundam anime series for the Super Nintendo Home Entertainment System in 1995.
The campaign of Cross Dimension 0079 is split into two parts. The first follows the story of Amuro Ray and the events of the Mobile Suit Gundam film trilogy. This rendition is cursory and only highlights very specific events from the series. Dialogue is generally minimal and animated cutscenes are infrequent. The musical score is also all original, giving Char a new theme music. The style of the tracks more closely resembles a Japanese roleplaying game than a traditional Gundam score. Most of the emphasis of the story is placed on Char Aznable and the encounters he has with Amuro Ray. Each such encounter has a corresponding battle in the game. Characters such as the Black Tri-Stars and Ramba Ral only make appearances for a single mission, often lacking much of their frequently quoted dialogue such as Ramba Ral's "This is no Zaku boy, NO ZAKU!". The missions begin with the activation of Gundam at Side 7 and end at the battle between Gundam and the Zeong at A Boa Qu.


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SNES Gon

Gon (ゴン?) is a Japan-exclusive side-scrolling action video game with platforming elements for the Super Famicom published by Bandai. The game is an adaptation of the manga series Gon by Masashi Tanaka, about the daily life of a super-deformed orange carnosaur named Gon.















SNES Shin Kidō Senki Gundam Wing: Endless Duel

Shin Kidō Senki Gundam Wing: Endless Duel (新機動戦記ガンダムW Endless Duel?) is a head-to-head fighting game released exclusively in Japan in 1996. It was the first video game to be based on the Mobile Suit Gundam Wing anime series, and has never been released outside of Japan. The developers have used the same engine as previously used in another game, Mighty Morphin Power Rangers: The Fighting Edition, but with some improvements added exclusively to this game.

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SNES Ghost Sweeper Mikami: Joreishi

Ghost Sweeper Mikami: Joreishi wa Nice Body is a side-scrolling platformer where the player controls Reiko through multiple stages.[3] Reiko is armed with a magic baton that can be used to perform several types of melee attacks. The baton can be powered up to shoot various types of projectiles, though these powerups are lost if Reiko takes any damage. It can also be used as a type of grappling hook to access certain platforms. There are also limited uses of magic attacks that hit all enemies on the screen

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SNES Hokuto no Ken 7 Seiken Retsuden: Denshōsha no Michi

Hokuto no Ken 7 was released on the 24th of December, 1993, and was the last Hokuto no Ken game to be released for the Super Famicom. Like the previous game, Hokuto no Ken 7 is a one one one 2D fighter, but unfortunately fails to make any significant improvements and is actually worse in some areas, such as featuring an awful frame-rate. All of the Hokuto no Ken 2 characters featured in the previous game (Kaioh, Kuroyasha, Falco) were removed, and replaced with Shin, Shuu and Juuza. Heart and King Fang are also in the game, but can only be used by the CPU (although it is possible to hack the game and make them playable).





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SNES Hokuto no Ken 6 Gekitō Denshōken: Haō no Michi

After making a few RPG games, Toei tried something new with Hokuto no Ken 6, which was released in November of 1992. Again only available on the Super Famicom, and again only released in Japan, this game is a one on one fighter, a genre which had exploded in popularity at the time thanks to Capcom's Street Fighter II. Which most people would think was a good move, as making a Hokuto no Ken fighting game shouldn't be too hard to screw up, right? Sadly this is another poor game in the series, with choppy animation, lack of moves, dull colors, forgettable music and more.



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SNES Hokuto no Ken 5: Tenma Ryūsei Den: Ai Zesshō

Released on the 10 of July 1992, Hokuto no Ken 5 was the first Super Famicom game in the series (known as the Super Nintendo elsewhere) and is another role playing game which was only released in Japan. The story takes place in an alternate universe, as you play as a new character who fights against the Demon Emperor. In the second half of the game, you play as the new character's son. As well as there being many new characters in the game, classic characters like Kenshiro, Rei and Raoh make appearances.

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SNES Tenchi Muyo! Game Hen

Tenchi Muyo! Game Hen (天地無用!げーむ編 Tenchi Muyō! Gēmu Hen?, Tenchi Muyo!: Game Edition), also known as Tenchi Muyo! RPG, is a Japanese role-playing strategy game developed by Banpresto for the Super Famicom, released on October 27, 1995. It was licensed by AIC and the now former Pioneer LDC. While Tenchi Muyou! Game Hen was never officially translated and released for international consoles, the later dumped ROM image of the game was hacked and translated into English on two occasions. Lina`chan, Nuku-Nuku & Filia's Translations, or LNF, released their functional iteration in 2000, albeit some bugs and textual imperfections.




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